Discussion about this post

User's avatar
Deborah Newbury's avatar

Way back in the Seventies when I owned a software house, I went to a few computer stores that were selling microcomputer business systems. we had pretty goo accounting software, plus tools for customizing input and output layout to match customers' current paper systems. I suggested to the computer store owners that, rather than buying individual copies of each program, they license them from us for an annual fee and then bundle the software into the price of the computer, plus a hefty upcharge for customization--which would take any competent, or semi-competent, programmer and afternoon to a full day. They did everything but pat me on the head and go "There, there, little girl, go play and let the big boys handle the business." They were convinced that bundling software into a system and then selling the system already loaded was a losing idea. Within two years, Osborne offered their first-ever portable personal computer, with software already bundled into it--DOS, WordStar, a couple other programs. Your remark about the likely reaction to telling game developers of yesteryear to give away the games and sell the 'upgrades' to make more money than selling the program reminded me of it.

Expand full comment
Josselin's avatar

If it can comfort your decision, I will pay way more than 25$ to play your next game.

Expand full comment
30 more comments...

No posts