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Metric Feet's avatar

There are reasons why PR is an actual devoted career, and few larger outfits put the developers directly in the firing line of their audience. Because it absolutely is an expenditure of energy and time engaging with that, parsing that, and sorting that. Even in the absence of offense, the sheer dispassionate reality is… do you 𝙧𝙚𝙖𝙡𝙡𝙮 have the time an energy to sort through hundreds of reviews and God knows how many forum posts?

Even when most of them are good (and looking at Steam they are), that’s just too much to ask a guy who also has to do… I’m going to guess not 𝘦𝘷𝘦𝘳𝘺𝘵𝘩𝘪𝘯𝘨 at Spiderweb, but definitely far more than just what anyone who simply calls themselves a “developer” or “software engineer” has to on a regular basis.

But… dealing with the sum total of all public feedback just isn’t realistic. Not in scope. You’d need a PR department for that. And in practice it’s healthy for there to be layers of impersonal distance between the feedback and the creator. Someone criticizing a product “your company made” is a lot easier to not take personally than a thing that 𝙮𝙤𝙪 personally made. That distance helps filtering out the nonsense a lot easier and less emotionally taxing.

But you don’t have a PR department separate from the development department. You probably don’t even have a custodial department separate from development department. You got you. And you’re great. But there’s only a limited amount of you to go around. There are simply better uses of your limited you than trying to pick through the mountains of faceless feedback looking for treasure.

Uses like this blog. At least I think so.

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wolfgang's avatar

It’s a mistake thinking you can make us believe that you were no genius 🥳

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