16 Comments

I am so excited for this, and for an original Exile map! Exile (with the original sprites) was my very first RPG, and the start of lifelong love for the things. What a treasure trove you uncovered!

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FWIW, I didn't really like the seamless indoor-outdoor (or city-wilderness if you will) style, because it felt like the world was significantly smaller. In the earlier Avernums, it felt like the wild was HUGE, where every step on it was, maybe a kilometer of movement? But when a step on the wilderness was as large as the steps in the city, where a grid step was perhaps 5m, suddenly that was just gone, and the world was suddenly tiny.

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I feel the opposite, even though despite having an indoor-outdoor system, Avernum 1-3 still felt small, a lot less to explore, every time you entered an area it was a square with where you would hardly miss any content. Avernum 4 added a lot more randomness on map and areas to explore to what would seem a smaller underworld.

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That's a good point! I'll definitely keep it in mind the next time I play. :)

The "square area" feels like a level design problem that should be solvable though.

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Already funded! Congratulations!

This might turn out to be your most successful Kickstarter campaign to date.

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Looking forward to it! Also, curious about the new skills/rebalancing. I have never yet played a ranged character in any of the remakes--always gone mage/priest/paladin/dps melee combo. I should probably mix it up one of these times, lol.

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I've always had an archer in my team, and they tend to be life-savers!

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I think that having this be a news item on the steam pages of the other Avernum games will drive some interest to the Kickstarter. I only heard of this because I checked out this blog, I'm sure there are may potential backer that don't even know its a thing.

Backed at top tier so I can another quest with a Giant intelligent friendly talking somethings as the GIFTS GIFTR and GIFTCs are my favorite parts of the games they are in.

I also think this is the avernum game that could most benefit from attention of an older wiser Jeff.

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Can't wait. My first Spiderweb game was actually A:EftP, then I played Crystal Souls, and I still need to play Ruined World. I hope Jeff does a passthrough on the Racial Traits. The Humans getting 6 extra Traits from their Racial was just too insanely strong compared to the Slith and Neph Racials. If you play on the harder difficulties the game is so much easier stacking four humans, which sucks because I love the roleplay of having the other races in my party, but it was sort of a headache.

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Signed up to the kickstarter, feels good to be on the ground floor.

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Already supported the Kickstarter.

One comment about the visuals on Avernum 4, the copy I have through Steam (it looks like it is the 2005 version): I like the size/magnification of the playing field, how big the characters and objects are, but really dislike the glowy outline around the lead character in the group. In the most recent three Avernum upgrades, I find myself wishing I could make the playing field, objects, and characters a bit larger, like they are on Avernum 4, without losing resolution. I'm playing at 1920 x 1080 screen resolution, windowed on Crystal Souls, for instance.

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I discovered Spiderweb via the first two remasters, Avernum 1 & 2. Not long after that, I began to dive into Spiderwebs library and I've been enthralled ever since. I'm SO happy that Spiderweb is doing well and our support is helping Spiderweb so much through Kickstarter.

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Can you share a little more (perhaps in a later KS update) about the new backgrounds in the video? Will they affect the story or are they just a stat perk?

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Huh. “Two so-so games in a row?” … I know Blades of Avernum was a disappointment (I mean, I liked it, but what do I know?), but I’m surprised to hear the Geneforge sequels did poorly. The GF2 Remake was really good – maybe that’s why I’m surprised.

Avernum 4 is, sadly, my least favorite of the series, but that just means no other entry can see as much improvement. In any case, as with all your work, you have my eager support.

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He's referring to GF3 I think, which is the wide consensus as weakest in the series. The last two Geneforge games are much better regarded.

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Probably. Honestly, as much as I like the Geneforge Remakes and series as a whole, Geneforge really blurs together in the middle for me.

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